A webXR test in Blazium

This post is more of a convenient link to a test page I have up. Essentially though I’ve had a hidden webXR test page for a while so that I could play with Godot XR stuff. I should probably do an actual article talking Blazium engine as a whole and why I helped start it vs using Godot. I’ll do that later. For now, I just needed to have a convenient way to access the full page.

While I’m here talking about it, I’ve been considering putting up a sort of demos page or someplace where I can have some less serious projects. The Life Art Studios site needs restructuring as a whole so perhaps that will come with that process.

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